A 2D problem-solving / platformer game centered around a grumpy lump of “play dough” who wants to be happy. The play dough can shift into three different shapes: a ball that’s able to roll side to side, an invulnerable block that concentrates his mass so he can drop down, and a longer stick shape that lets the play dough climb up to higher platforms or form bridges across gaps.
Plato, a ball of Play-Doh, was formed when a little girl mushed and molded a wide range of colored Play-Doh. She then left him aside, which made him lose his color. Join Plato in meeting and rescuing other toys, in his quest to find happiness and color in his life.
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*Requires WebGL support.
Here are some of the concept arts for PLAYTO.